My remake of Obey, from Warsow, with some weapon/item changes, minor geometry changes, and a few extra additions for UT's style- like wall jumps to areas, big lift jumps, etc.
It's my first
real map that I've actually spent more than a day on. There are some problems with texture alignment and a few spaces where the texture disappeared(probably from my bad idea for BSP interlocking), but I think it's almost completed.
Also, just a quick question, how many nodes should be added for bots? I've played the bot with my current path setup and it seemed to use the jump pad, lift jump up to an area, and move around a lot.