In this thread, I suggested the idea of a gametype that could be played on relular DM maps :
http://forums.planetunreal.com/showthread.php?s=&threadid=71372
And I got this idea : If we can create some gametypes that can be played in generic maps like DM maps, why not randomize the gametypes as well as the maps. This is different from EAS as in EAS you have a very specific goal adapted to the map but more or less always the same. With this, you could one day go in Extreme Prejudice to find lost data, the other day you will have to attack and old some key positions, the next day you will have to kill all threats ...
We just need to develop the different gametypes for that.
So what do you think about it ?
http://forums.planetunreal.com/showthread.php?s=&threadid=71372
And I got this idea : If we can create some gametypes that can be played in generic maps like DM maps, why not randomize the gametypes as well as the maps. This is different from EAS as in EAS you have a very specific goal adapted to the map but more or less always the same. With this, you could one day go in Extreme Prejudice to find lost data, the other day you will have to attack and old some key positions, the next day you will have to kill all threats ...
We just need to develop the different gametypes for that.
So what do you think about it ?