I learn UnrealScript, and in the process discovered an interesting moment for me.
But English is not my native language and I'm afraid that has mistake understood the part of text.
1. The server can run on a simulation of multiple levels (maps) simultaneously
2. The server can store multiple levels (maps) at a time, and it can switch between them, but do not simultaneously
But English is not my native language and I'm afraid that has mistake understood the part of text.
How to correctly understandUnrealScript Language Reference: Last Updated: 12/21/98 said:All gameplay takes place inside a "level", a self-contained environment containing geometry and actors. Though UnrealServer may be capable of running more than one level simultaneously, each level operates independently, and are shielded from each other: actors cannot travel between levels, and actors on one level cannot communicate with actors on another level.
1. The server can run on a simulation of multiple levels (maps) simultaneously
2. The server can store multiple levels (maps) at a time, and it can switch between them, but do not simultaneously