Making a ScriptedPawn

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BondJamesBond

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Sep 23, 2001
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Hello all!!

I am making a terrorist that expands ScriptedPawn. I am expanding from ScriptedPawn because my mod's GameType is a variation of CoopGame. I am modeling the code after the SkaarjTrooper and Titan. I have the following questions:

--How do I make him stay where he is, until called to change positions by another actor? When he sees me, he immediately starts to follow me.

--I want him to shoot at me when he sees me!! He has a gun, but he freakin doesn't use it!!


Thanks to all,
-Rainbow Six
 
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