Hi, I'm new here, but not a newbie before anyone gets raggedy on my ass for posting this thread.
I'm a faithful Assault player from the original UT through until today (- a little gap where that crap UT was) and I personally think it's a stupid, *stupid*, idea that they'd want to take this incredibly popular gametype out of the wonderful engine.
I'd like to know your opinions on the matter and whether or not, you think, it'd be worth my while making and/or scripting Assault maps for the new one, bearing in mind that, supposedly, Conquest will have Assault aspects to it.
Cheers,
Jax.
I'm a faithful Assault player from the original UT through until today (- a little gap where that crap UT was) and I personally think it's a stupid, *stupid*, idea that they'd want to take this incredibly popular gametype out of the wonderful engine.
I'd like to know your opinions on the matter and whether or not, you think, it'd be worth my while making and/or scripting Assault maps for the new one, bearing in mind that, supposedly, Conquest will have Assault aspects to it.
Cheers,
Jax.
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