In Unrealscript, how can I access a static mesh and change its location ?
For example, there is a static mesh 'cf_staticMushrooms.cf_gdc_mushroom06' in the map. How can I declare a variable to access this static mesh ? And change its location.....
Best
Luke
For example, there is a static mesh 'cf_staticMushrooms.cf_gdc_mushroom06' in the map. How can I declare a variable to access this static mesh ? And change its location.....
Best
Luke