I'm curious about how the variable textures such as the CTF / ONS banners that display the team's symbols and the Hellbender's license plate were accomplished.
I found that the plate is some sort of scripted texture, but I'm not sure where that script would be found. Are the banners done in a similar way? And would it be possible to use the same methods on a custom model such as a character or vehicle so they display the team logos?
I just thought it would be a neat idea, but it's something I can live without if it isn't possible.
I found that the plate is some sort of scripted texture, but I'm not sure where that script would be found. Are the banners done in a similar way? And would it be possible to use the same methods on a custom model such as a character or vehicle so they display the team logos?
I just thought it would be a neat idea, but it's something I can live without if it isn't possible.