The WIP Screenshot Thread!

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nELsOn

bSnakeCastShadow = True
Aug 18, 2005
1,307
0
36
on a plane
www.nelsonmaps.wordpress.com
It's been quite some time since I last posted anything in this thread, so here's CTF-Raed for UT3 (which I think I will release some time next week since I'm still not happy with a couple of spots in terms of lighting atm):

[SCREENSHOT]http://dl.dropbox.com/u/6154023/Maps/Raed/Highres_Screenshot_00000.jpg[/SCREENSHOT]

[SCREENSHOT]http://dl.dropbox.com/u/6154023/Maps/Raed/Highres_Screenshot_00001.jpg[/SCREENSHOT]

[SCREENSHOT]http://dl.dropbox.com/u/6154023/Maps/Raed/Highres_Screenshot_00003.jpg[/SCREENSHOT]

Let me know what you think :)
 

stevelois

Member
Aug 31, 2009
181
0
16
stevelois.com
It's been quite some time since I last posted anything in this thread, so here's CTF-Raed for UT3 (which I think I will release some time next week since I'm still not happy with a couple of spots in terms of lighting atm): ... Let me know what you think :)


Looking really nice :D

In all, everything fit's well & look very good :) Only thing I can say is :

- Get rid of those stock ugly plants (in the lower left corner in the last pic), your cistom flowers look 1000 times better.
- The custom flowers are superb but are to big imo.
 

nELsOn

bSnakeCastShadow = True
Aug 18, 2005
1,307
0
36
on a plane
www.nelsonmaps.wordpress.com
Hmm... guess I'll scale the flowers down a bit, then.
(I can't take credit for those btw, they're kami's work ;))

About the stock foliage - I guess I could export some of the UDK meshes and use them instead.

Thanks for the feedback :)
 

Pookycs09

New Member
Jun 14, 2009
24
0
0
Since I've posted I still haven't had a lot of time to work on these. Theirs a download link at the bottom of the post for anyone who's interested. All the maps should be fairly playable except ctf-pacman which has some issues with bot pathing.

DM-DPG-Trite
[SCREENSHOT]http://img713.imageshack.us/img713/3143/trite3.jpg[/SCREENSHOT][SCREENSHOT]http://img685.imageshack.us/img685/2803/trite2.jpg[/SCREENSHOT][SCREENSHOT]http://img69.imageshack.us/img69/5775/trite1.jpg[/SCREENSHOT]
CTF-DPG-Pacman
[SCREENSHOT]http://img18.imageshack.us/img18/8061/pacman3e.jpg[/SCREENSHOT][SCREENSHOT]http://img192.imageshack.us/img192/6747/pacman2u.jpg[/SCREENSHOT][SCREENSHOT]http://img692.imageshack.us/img692/2381/pacman1b.jpg[/SCREENSHOT]
DM-DPG-Lockout
[SCREENSHOT]http://img41.imageshack.us/img41/7016/lockout3.jpg[/SCREENSHOT][SCREENSHOT]http://img707.imageshack.us/img707/1183/lockout2.jpg[/SCREENSHOT][SCREENSHOT]http://img43.imageshack.us/img43/5307/lockout1.jpg[/SCREENSHOT]
DM-DPG-Campgrounds
[SCREENSHOT]http://img46.imageshack.us/img46/8559/campgrounds3.jpg[/SCREENSHOT][SCREENSHOT]http://img507.imageshack.us/img507/4353/campgrounds2.jpg[/SCREENSHOT][SCREENSHOT]http://img847.imageshack.us/img847/4489/campgrounds1.jpg[/SCREENSHOT]
http://www.fileserve.com/file/8vrbB8U/dpg_mappack.zip
 

Bloodyboy

UT3 JB Mapper
Jan 18, 2010
508
2
18
France
jailbreakbloodymappack.jpg

http://forums.beyondunreal.com/showthread.php?goto=newpost&t=193225
Not yet released.
 
Last edited:

Mclogenog

I put the lol in philology
It's been a while since I've posted anything on BU, but anyway here's a minimalism sketch in UDK I threw together after class on Wednesday.
[screenshot]http://mclogeblog.files.wordpress.com/2012/02/whiteroom21.jpg[/screenshot] [screenshot]http://mclogeblog.files.wordpress.com/2012/02/whiteroom11.jpg[/screenshot]
 
Last edited:
Apr 11, 2006
738
0
16
Looking good. How much of that visual design is placeholder? Kind of got a cartoonish southwestern style developing as is (though not sure what to make of the glowiness).