I am screwing around with the runtime, at the end I should end up with the college graduation project....
At the moment I am in the content creation, but I want to make some tests...
Here are the questions:
1. I want my player to move left ,right ,up and down, without any constraint (0 gravity, for ex.).
2. The player should have the ability to rotate freely. When I tried to rotate in a water volume, It stoped, when it looked to the top. In essence I want him to turn, roll, pitch, like an aircraft.
3. How to attach imported geometry to the player? When I make a wall to be mirror, I cannot see myself.
I think this is enough for the moment. Any kind of help(explanations, links) would be appreciated. Thank you.
At the moment I am in the content creation, but I want to make some tests...
Here are the questions:
1. I want my player to move left ,right ,up and down, without any constraint (0 gravity, for ex.).
2. The player should have the ability to rotate freely. When I tried to rotate in a water volume, It stoped, when it looked to the top. In essence I want him to turn, roll, pitch, like an aircraft.
3. How to attach imported geometry to the player? When I make a wall to be mirror, I cannot see myself.
I think this is enough for the moment. Any kind of help(explanations, links) would be appreciated. Thank you.