Hi guys!
I've got a very unusual problem!
I wrote this little nice script for UT2k4:
http://home.arcor.de/ck-atlantic/NAnimMesh.txt
It works fine, the animation is played, i can hear a sound, the random break and triggering also works. The problem comes when I quit the game. I can see the windows desktop for about half a second, then the screen turns black and the computer restarts.
The Problem is only with maps using that script. I use WOTGreal for compiling. The Compiler doesn't show any errors except the following warning:
ExecWarning: E:\UT2004\nemesis\Classes\NAnimMesh.uc(19) : ExecWarning, Missing meshmap, texture, or num (MESHMAP=Schlauch01 NUM=1 TEXTURE=Texture'Engine.DefaultTexture')
It would be nice if anyone can help me, I really go crazy with this.
I've got a very unusual problem!
I wrote this little nice script for UT2k4:
http://home.arcor.de/ck-atlantic/NAnimMesh.txt
It works fine, the animation is played, i can hear a sound, the random break and triggering also works. The problem comes when I quit the game. I can see the windows desktop for about half a second, then the screen turns black and the computer restarts.
The Problem is only with maps using that script. I use WOTGreal for compiling. The Compiler doesn't show any errors except the following warning:
ExecWarning: E:\UT2004\nemesis\Classes\NAnimMesh.uc(19) : ExecWarning, Missing meshmap, texture, or num (MESHMAP=Schlauch01 NUM=1 TEXTURE=Texture'Engine.DefaultTexture')
It would be nice if anyone can help me, I really go crazy with this.
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