Is it possible to stretch a model?

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mouserpg

New Member
Mar 28, 2005
8
0
0
Hi, I'm wondering if it's possible to stretch a character mesh outwards, until it reaches a certain point. Let me try to explain it:

Standard Player: []
Stretched Player: [_________________]

Once it stretches out to a certain point, I'd like it to stretch back like this:

At stretch: [_________________]

After stretch:

Code:
[_________________]
    [_____________]
       [__________]
           [______]
               [__]
                 [] [b](normal character size)[/b]

Basically, after the stretch, I want the player shot off at a high velocity and teleported to another section of the map. But the player has to stretch in after teleporting, and then go back to normal size. I'm trying to create a hyperspace entry/exit effect. For those of you who've watched Stargate SG-1 and Stargate: Atlantis, you may know what I mean. The particles are easy to do, but I can't figure out the player stretching.

Any help would be greatly appreciated.