Unfortunately I haven't had much time to work further on this, if you want excuses I'll tell you why: back when I started this project I had quit my studies at college because I didn't feel that was the thing I'd want to do for the rest of life. I neither had a job, so I had time in abundance to take on a lot, and I mean a LOT of creative projects, porting these levels included, so I went into a creative overdrive to decide what I would like to do next year. When I decided I wanted to go study photography next year I started taking on jobs to collect the required money to pay for these studies (I'd be crazy to let my parents pay for everything I want), and that's where the problem was: I found out that I took just too much **** on my plate to be allowed to properly work on while having a job.
So right now my situation is like this: I have at least two paintings that still need completion, there are a whole lot of books I still need to read, top of my head 6 videogames I still need to play/finish, and of course these levels I need to finish. One of the projects I finished is actually remixing almost the entire Unreal Tournament 3 soundtrack (I couldn't resist when I used the UT3 Music Extractor and found all those "divided" songs, waiting there to be united). I could post a sample song of what I did with it but I'm not sure if the copyright laws allow this.
Anyway, back to the point. This is where the good news comes, and that is that however slow, there still is progress, the project isn't dead. Even in this overly busy time Stormfront managed to develop (still kinda rough around the edges). Oh, and, two weeks from now, my contract at my work expires, so then I'll have all the time in the world to resume work on this once again.