My goal was to create something easy, but really enjoyable, which is easy to load or make.
So, I decided next to a mutator. A mutator is an easy way to modify pickups as far as I know.
The mutator itself modify our health at spawn to 2 HP, and gives us a modified Sniper Rifle which's
scope can see through walls, and the rifle itself is powerful enough to shoot through walls.
The rifle can hold 3 rounds at once.(This feature stands for balancing like, "Hey I am outta, gotta go hunt some rounds around.")
This rifle has a damage of 1 HP/shot.
Items.
The mutator removes every armor, power-up pickup, and use only 50% of the remaining health and ammo actors. (Randomly spawns stuff on them)
Ammo and Health stuff are heavily modified too.
Both gives you 1 point to your rounds/ health, and has a respawn time of 30 secs.
Then, people can use the mut. in CTF, DM or whatever gametype.
I CAN'T do the scripting stuff, so it's just an idea. (Would be cool to see when UT4 comes out though )
So, I decided next to a mutator. A mutator is an easy way to modify pickups as far as I know.
The mutator itself modify our health at spawn to 2 HP, and gives us a modified Sniper Rifle which's
scope can see through walls, and the rifle itself is powerful enough to shoot through walls.
The rifle can hold 3 rounds at once.(This feature stands for balancing like, "Hey I am outta, gotta go hunt some rounds around.")
This rifle has a damage of 1 HP/shot.
Items.
The mutator removes every armor, power-up pickup, and use only 50% of the remaining health and ammo actors. (Randomly spawns stuff on them)
Ammo and Health stuff are heavily modified too.
Both gives you 1 point to your rounds/ health, and has a respawn time of 30 secs.
Then, people can use the mut. in CTF, DM or whatever gametype.
I CAN'T do the scripting stuff, so it's just an idea. (Would be cool to see when UT4 comes out though )