Finally the holidays are here so I installed Maya this weekend and got to work on a new layout. I'm looking for some feedback on this alpha layout. There's no visuals or botpathing yet - only temporary lighting & textures, bsp, and weapon placement.
Some screenshots of the layout
Here's my first attempt in Maya... don't laugh
I already have an idea of what I'm doing for visuals and music.
In particular I'm not sure what to do with the lowest walkway out of the base (where the minigun is). I want it to be a difficult route to take but the opposite walkway is just out of reach to get out of the base, and needs a very delayed jump to get in. I was thinking maybe extend the walkway or make a jump pad to the upper level. There will be a ctf conversion too, as usual Is the name ok?
Download: http://www.hazelwhorley.com/downloads/JB-Collateral-Alpha1[Layout].zip
Any feedback much appreciated
EDIT: Latest Version - jb-collateral-beta2.zip
Some screenshots of the layout
Here's my first attempt in Maya... don't laugh
I already have an idea of what I'm doing for visuals and music.
In particular I'm not sure what to do with the lowest walkway out of the base (where the minigun is). I want it to be a difficult route to take but the opposite walkway is just out of reach to get out of the base, and needs a very delayed jump to get in. I was thinking maybe extend the walkway or make a jump pad to the upper level. There will be a ctf conversion too, as usual Is the name ok?
Download: http://www.hazelwhorley.com/downloads/JB-Collateral-Alpha1[Layout].zip
Any feedback much appreciated
EDIT: Latest Version - jb-collateral-beta2.zip
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