UE3 - UT3 Camera positions change on UE level load

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Suffers

New Member
Jul 24, 2013
2
0
0
Good evening,

I did some multi camera setups and animation in Kismet on a director track jumping between two cameras.

I set my scenes up, play them back and they display as they should.

I save the level (everything) and when I load up the level the cameras has changed position and all the keys are in the wrong place in the editor.

Is this a known bug or is there something that I am not saving/exporting/clicking/doing?

Regards,
Suffers.
 

Suffers

New Member
Jul 24, 2013
2
0
0
Found it!

Should be marked as "World Frame" and not "Relative" if you right click in the movment track.

Obscure or what...