Major-Lee-High said:Like ive said before, im not sure if they could have used the engine on a new game, but if they could have they should have. WW2 is saturated and they most likely dont have the skills or resources to compete with the other games, they will have to rely on the games fun entirely, and if the mod version says anything, it will only be fun to a minority...
SquirrelZero said:I can't believe I'm actually on RO's side of the fence for this one, but I am. I think they have both the skill and resources to make a game that competes, at the very least, with DOD:S. It's already a better game than BiA and any of the latest Medal of Honor trash, at any rate. They'll sell enough copies to make money. They're not risking much, if anything at all. It may not be a port of the mod, but I'd be willing to bet that they recycled some assets, which is probably why they were able to arrive at results so quickly.
I think that by going towards Steam they're hitting the right audience. As long as the price point is right they really can't go wrong here.
Wilsonam said:We haven't recycled much - and if you guys are also going it along, then you're aware of the risk/return curve of "going it alone". Could get really painful if it all goes badly wrong!
Wilsonam said:And, for the record: good luck with Zero Squad next year - maybe we can all meet up at GDC next March and make up over a beer or three!
Cheers,
Alan Wilson
VP, Tripwire Interactive
Wilsonam said:SZ - thanks for the support
We haven't recycled much - and if you guys are also going it along, then you're aware of the risk/return curve of "going it alone". Could get really painful if it all goes badly wrong!
And, for the record: good luck with Zero Squad next year - maybe we can all meet up at GDC next March and make up over a beer or three!
Cheers,
Alan Wilson
VP, Tripwire Interactive
SquirrelZero said:It's already a better game than BiA and any of the latest Medal of Honor trash, at any rate.
First, you're arguing with a straw man, because that wasn't what I was talking about at all. Second, "good" is subjective. Although many good games often don't enjoy good sales, how many bad games really sell that many copies? I can't really think of any terrible games that sold all that well. A good game with a good marketing campaign will sell better than a good game with a bad marketing campaign, but that doesn't mean that developers like Tripwire can't succeed with something like this. They don't need to recoup on a $10 million investment with a $1 million marketing tag. Apples and oranges.Bang_Doll said:Since when has "being the better game" ever translated in any way, shape or form to game sales? *points at history of the video game history* case and point.
Games don't sell for how good they are. They sell when the big companies can convince the stupid people to buy them. Period.
hal said:Hmm sounds like an interesting idea. Electronic distribution is certainly a good first step and Valve most definitely has the best system that I know of. I always just asssumed that the games they distributed were Source Engine games.
I wish the guys luck, and I'll have to remind them that even though they are distributed by Valve, they still use the Unreal Engine and should continue to keep in touch.
I'm no expert in war games, but I was impressed with what I saw when I reviewed the game. It's really hard for me to judge how Counter Strike fans (let's face it - that's the majority of Steam users) will receive the strikingly different gameplay since I'm not a big CS fan.
executer99 said:steam is Ok, but you are counting on steam users. Most steam users using their credit cards are valve fanboys. Just the word that you are using the unreal engine could turn them off from trying.
Also, by requiring steam, you turn off ALL modem users (more people than you think) and Deployed military, who LOVE to take games with them on deployments (Currently they have a beef with valve as all those copies of HLII they took over to play single player, and no broadband to activate their copies). Don't discount military peoples money, They are a huge video game market, and word from my boys is, valve isn't to popular right now. Submariners, deployed forces, ship board personel. They have a slight beef with steam
Apathy said:What on earth is wrong with giving someone a CD key who paid for the game so they can play online?? come out with a pos steaming pile type software for those who want the single player aspect and either let them activate it over the phone or online, leave the people who play online alone, there is absolutely nothing wrong with the current system of using a CD key to get online, nothing at all.