http://web.archive.org/web/19980526160702/http://www.unreal.org/features/respawn/
Just found this, some of the stuff said there is very interesting. Like this.
Funny also how the last guy is totally confused and confuses weapon names and shit, he calls dispersionpistol a stinger etc etc. lol
Just found this, some of the stuff said there is very interesting. Like this.
As far as CTF and the like will go he mentioned something about a "Kill the Cow" type game where a type of creature indigenous to the planet that resembles a cow, will be in one teams base and will have to be protected. If it gets shot, it will begin to panic (I'm not sure what that mean but he mentioned something about the cows being on platforms over lava). All of the ppl that I was with are dedicated TWCTF players, so we asked him if you would be able to use some kind of Stimpacks (TWCTF feature) to heal the cow, since that is a very valuable team feature to help keep the flag carrier alive.
Really fucking sad that they didn't release the standalone editor with all that. Would be an instant win, so many textures were scrapped and you would get them there. SIGHOh yeah and to make up for it, with UnrealEd you get thousands of brushes and texures the Unreal guys made but didn't implement it in the game. So hey, you win some, and lose some.
Funny also how the last guy is totally confused and confuses weapon names and shit, he calls dispersionpistol a stinger etc etc. lol
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