gestures

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

SixUnderground

New Member
Feb 1, 2000
6
0
0
Visit site
You know how in UT you can bind a key to gestures such as waving and pelvic thrusts and the like? It would be cool in Infiltration if you had animations of useful hand signals, such as a "come over here" signal, or a "stay there" signal. that way you could command your team without typing or bringing down the voice menu, which takes some time.
 

Billdog

New Member
Aug 7, 1999
242
0
0
Denmark
With com-links there's no need for hand signals. You can bind some of the voice commands to keys already, so it shouldn't be a problem. It would be cool, and a hell to animate.
If we're going to use special commands it's likely Neo who get all the fun.
 

Toysrme

I love college... UA ROCKS
Nov 27, 1999
226
0
0
40
Tuscaloosa, AL
bama.ua.edu
i'm inclined to agree with you bill,

BUT! (a big but)

i would like having 2 handmotions

1) the great throwing arm that means let's go! or CHARGE!

2) stay put hands n head shaking

i could think of some uses for those=)

besides it'd be neat neways=)
a sintuaton it'd be better in would be u wanted to give a command but not 2 every1
 

deathren

Dusty ****er.
Nov 26, 1999
1,330
0
0
35
Anchorage, Alaska
you should be able to do DA FINGER HAHHA FLIPOFF
Ahem, Scuse me, Ahem, Ahem *Embarrassed*

------------------
"The world ended when man was created"
-deathren