i am making a trap and i made it so that the player is to walk onto a set of trap doors, and into the welcoming arms of death by spikes, the only problem with this is that when the player walks onto the set of doors, he falls through the doors like they were not there, how can i make them work? i created a trigger aswell but the player does not set it off since he falls throught the un-opened doors.
is there a way to make the proximity more wide?
thanks
is there a way to make the proximity more wide?
thanks