Maya is givin' me some trouble. Here I am tryin' to get some custom meshes into my map, and I'm getting told:
"Error: MayaUnrealEd: This command requires atleast one flag"
This happens everytime I try to use the MEL command line in Maya to export a model. I have been using the unEditor.mll in MayaPLE 5.0, the plugin that came with UT2k4.
I type in: "UnrealEd mesh TreeHollow" (without " ", TreeHollow is the name of the mesh set). I have set all the attributes and textures, but I don't know what I'm doin' wrong here. I read that the actual command is "unEditor mesh", but the plugin only supports the command "UnrealEd"...
Anyone know what I need to do to fix this (and what a flag is)?
Side note: Maya and Unreal are on seperate drives, does that matter?
"Error: MayaUnrealEd: This command requires atleast one flag"
This happens everytime I try to use the MEL command line in Maya to export a model. I have been using the unEditor.mll in MayaPLE 5.0, the plugin that came with UT2k4.
I type in: "UnrealEd mesh TreeHollow" (without " ", TreeHollow is the name of the mesh set). I have set all the attributes and textures, but I don't know what I'm doin' wrong here. I read that the actual command is "unEditor mesh", but the plugin only supports the command "UnrealEd"...
Anyone know what I need to do to fix this (and what a flag is)?
Side note: Maya and Unreal are on seperate drives, does that matter?