WoRM for UT2004 is being split up into seperate smaller mutators, to be friendlier on the 2k4 mutator config menu.
One would ask: "Kangus, why don't you make a button to open a window to have the traditional tabbed WoRM, thus handling all the options at once?"
Well, the simple answer is "I'm lazy." The complex answer is that it allows me to get WoRM out the door faster if I use the simple way, and keeping the mutators seperate increases compatability with other mutators.
And besides.... it allows me to give the bunch a cool new name, like "Can of WoRMs"
Currently planned annelids to be in the can:
--Weapon Switcher: the original mutator that launched a thousand mouse clicks.
--Powerup Switcher: like teh name says.
--Extra Gear: this handles the additional starting weapons option I added in 2k3
--Arena Plus: like 2k4's Arena mute, only its translocator friendly and has an option for infinite ammo.
...More news as there is news.
One would ask: "Kangus, why don't you make a button to open a window to have the traditional tabbed WoRM, thus handling all the options at once?"
Well, the simple answer is "I'm lazy." The complex answer is that it allows me to get WoRM out the door faster if I use the simple way, and keeping the mutators seperate increases compatability with other mutators.
And besides.... it allows me to give the bunch a cool new name, like "Can of WoRMs"
Currently planned annelids to be in the can:
--Weapon Switcher: the original mutator that launched a thousand mouse clicks.
--Powerup Switcher: like teh name says.
--Extra Gear: this handles the additional starting weapons option I added in 2k3
--Arena Plus: like 2k4's Arena mute, only its translocator friendly and has an option for infinite ammo.
...More news as there is news.