FireSlash, from the Unreal Annihilation team, has sent in yet another call for help. Here's what they need:
* Coders. We need dedicated people with an UnrealScript background to help finish the code beast. Right now, most of the remaining problems exist with replication and unit interactions.
* Skinners. While this isn't mission critical for the next release, it would be nice to see all of Lupin's models skinned and included in the next release. Skinners must be able to unwrap simple models (up to 1000 polygons)
So, if you can help, head on over to the Unreal Annihilation page and send an email to FireSlash.
* Coders. We need dedicated people with an UnrealScript background to help finish the code beast. Right now, most of the remaining problems exist with replication and unit interactions.
* Skinners. While this isn't mission critical for the next release, it would be nice to see all of Lupin's models skinned and included in the next release. Skinners must be able to unwrap simple models (up to 1000 polygons)
So, if you can help, head on over to the Unreal Annihilation page and send an email to FireSlash.