UE3 - UT3 Adding a mover event to a Turret

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

SamKablam

New Member
Dec 8, 2008
54
0
0
Ok, so I'm making a level and I want to have a Turret that when spawned, moves down a track from behind a trap door and becomes available for the player's use. The problem I'm having now is that at the moment, I can only add a turret mover, which defines the turrets range of movement while under player control, but not within its own matinée sequence. Is there a way to add a matinee to the turret so that it can move by itself?