I've been mapping for quite a long, and sometimes using great arquitecture ideas in my maps, making me happy for the time spend on them, but there's one thing i can't simply understand... LIGHTING!!!!
Every single time i used a light actor in my maps, i end up ruin them ... Or its too bright or the ambience is completly ruined...etc...etc... So, my question is "NOT" where to find some good tuts about lighting.... but "HOW TO THINK!" when using them...
For instance: What color should i use in this subway and why? Should it be more brightness in the cave? Using this dinamic light would i achive what i suposed to? Can i use 2 light sources insted of 1 in this lamp to create a good effect?...
i think you guys get the picture...so... can anybody "really" help me? 'cause im despered...
Every single time i used a light actor in my maps, i end up ruin them ... Or its too bright or the ambience is completly ruined...etc...etc... So, my question is "NOT" where to find some good tuts about lighting.... but "HOW TO THINK!" when using them...
For instance: What color should i use in this subway and why? Should it be more brightness in the cave? Using this dinamic light would i achive what i suposed to? Can i use 2 light sources insted of 1 in this lamp to create a good effect?...
i think you guys get the picture...so... can anybody "really" help me? 'cause im despered...