Im not so long around here, only since ut2004 and before that i only played the demo of UT99.
So whats with the mystery around meshes for UT99? I know you cant use staticmeshes to import but what else did they use?
did the developers really made everything with the 2d editor?
Or are there other neath tricks noone talks about?
im actually trying to get things from maya into the editor
So whats with the mystery around meshes for UT99? I know you cant use staticmeshes to import but what else did they use?
did the developers really made everything with the 2d editor?
Or are there other neath tricks noone talks about?
im actually trying to get things from maya into the editor
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