is it possible to make playername reservation system based on passwords/IP address ranges/database?
by database i mean like when there's e.g. a forum with usernames/passwords and server uses reservation based on the forum's database (querying the same forum database)
-you connect to a server
-it sees takes your name and checks against database if its reserved
-if it's reserved it asks for password (with ability to remember password)
-if it's not reserved either allow/disallow entering the game (admin configurable)
by database i mean like when there's e.g. a forum with usernames/passwords and server uses reservation based on the forum's database (querying the same forum database)
-you connect to a server
-it sees takes your name and checks against database if its reserved
-if it's reserved it asks for password (with ability to remember password)
-if it's not reserved either allow/disallow entering the game (admin configurable)