I have a problem (duh, otherwise wouldn't be here ...
I'm wanting to make a defense sentinel in a spawn room.
there are 4 team cannons attached to a mover, moving up from the ground when triggered.
the problem is, the mover comes up but the cannon's don't, they stay were they are untill the very end, at which point they move up 32units (just at groundlevel).
(the very end is the moment where mover has reached position 1, waits and then returns to position 0...)
help would be appreciated, I'm usually on mIRC quakenet and entrthegame if you want the map to check the problem
look for oGs^[DecoY]
I'm wanting to make a defense sentinel in a spawn room.
there are 4 team cannons attached to a mover, moving up from the ground when triggered.
the problem is, the mover comes up but the cannon's don't, they stay were they are untill the very end, at which point they move up 32units (just at groundlevel).
(the very end is the moment where mover has reached position 1, waits and then returns to position 0...)
help would be appreciated, I'm usually on mIRC quakenet and entrthegame if you want the map to check the problem
look for oGs^[DecoY]