UT3 DM- Conform [1v1]

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Cockbite

New Member
Jul 28, 2009
21
0
0
Your map pic wasn't working because you had a small mistake in the reference. This works fine.

Code:
PreviewImageMarkup=<Images:Conform_Materials.MapPic.map-pic-dm-conform>

- Flak Cannon will be removed, another Shock Rifle will be added in it's place with a few weapon location changes.
I just noticed this in the first post. Personally, I'd rather you didn't do that. I prefer the Flak Cannon.

I see you added a player count too, and 2-4 sounds like a good count to me. I usually play with 6 on 2-4 maps. I played with 10 on your first release and it was crazy.

I haven't found anything wrong with this new release, so far.
 

brian edge

New Member
Apr 30, 2009
76
0
0
Your map pic wasn't working because you had a small mistake in the reference. This works fine.

Code:
PreviewImageMarkup=<Images:Conform_Materials.MapPic.map-pic-dm-conform>


I just noticed this in the first post. Personally, I'd rather you didn't do that. I prefer the Flak Cannon.

I see you added a player count too, and 2-4 sounds like a good count to me. I usually play with 6 on 2-4 maps. I played with 10 on your first release and it was crazy.

I haven't found anything wrong with this new release, so far.


Thanks for the fix for the map picture.

Well, in regards to the player count, I made it with duels in mind, so I never tried anything with more than 2 people(1 bot and me). While playing with the bots, the Flak Cannon seemed to give easy kills. But, perhaps some other people can give me some more opinions on it.

I think I'll still remove the megahealth and put a helmet. There's a megahealth there on the Warsow version, but health decreases to 100 over time in that game.