Unreal Army Vehicles

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Ace08

PyroPhreak
Feb 12, 2008
21
0
0
Name: Unreal Army Vehicles
Version: 1.0beta
Compatibility: ut3
Description: A pack of modified AXON-Only vehicles made to be similar to everyday military vehicles.

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Vehicles
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FIREFLY (Manta):

(click to enlarge)
Primary Fire: Shots a rapid-fire flamethrower which destroys anything in the flame's path.

Secondary Fire: *Same as manta (Crusher)*


G_Rover {Grenade Rover} (Scorpion):

(click to enlarge)
Primary Fire:
Shoots a rapid-fire flamethrower which destroys anything in the flame's path.

Secondary Fire: *Same as Scorpion (Blades)*


Hellvee (Hellbender):
(click to enlarge)
DRIVER
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Primary Fire: Shoots heavy shells at targets.

Secondary Fire: Zooms in.

PASSENGER(Gunner)
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Primary Fire: Shoots rockets at a medium rate of fire.

Secondary Fire: Zooms in.


SCUD (SPMA):
(click to enlarge)
DRIVER (UNDEPLOYED)
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Primary Fire: Shoots highspeed bullets at a high rate of fire with an instant hit.

Secondary Fire: Shoots slower heavy shells at a slower rate of fire with higher a damage.

Deployed
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Primary Fire: Shoots a single powerful cruise missile instead of multiple smaller shells.

Secondary Fire: Fires camera. (Same as SPMA)


Dragon (Paladin):
(click to enlarge)
Primary Fire: emits a green cloud of a toxic and extremely acidic gas that both suffocates and dissolves anyone in it path.

Secondary Fire: Shoots a harmless smoke grenade that leaves a large cloud of smoke for 20 seconds for quick getaways.

NOTE! IMPORTANT!:
The Dragon's primary fire is not meant to harm vehicles, powernode, powercores, ect. It's just meant to harm players themselves...


Cicada_Longbow (Cicada*OBVIOUSLY*):
(click to enlarge)
DRIVER
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Primary Fire: Shoots 8 rockets simutatiously at a higher rate of fire.

Secondary Mode: Shoots Anti-Air missiles derived from the Raptor to shoot down air targets.

Gunner

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Primary Fire: Shoots heavy shells that deal los of damage at a high rate of fire.

Secondary Fire: Fires 6 flare simutatiously in one round to counter-act incoming missiles.

Installation
------------------
Extract files to:
Unreal Tournament 3 Folder

Note: This mod does not com with any vehicle replacer mutator. For now, just go download this.
http://forums.epicgames.com/showthread.php?t=600763
(c) CaptainSnarf (NOT MINE)

After you download that put this in the MT_vehiclereplacer's ini.

Code:
[UTVehicle_FireFly_Content UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_FireFly_Content
FriendlyName=Firefly

[UTVehicle_TESTLeviathan_Content UTUIDataProvider_Vehicle]
ClassName=TestLevi.UTVehicle_TESTLeviathan_Content
FriendlyName=TestLevi

[UTVehicle_CicadaX_Content UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_CicadaX_Content
FriendlyName=Cicada_Longbow

[UTVehicle_GRover_Content UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_GRover_Content
FriendlyName=G_Rover

[UTVehicle_SCUD_Content UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_SCUD_Content
FriendlyName=SCUD_Launcher

[UTVehicle_Hellvee_Content UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_Hellvee_Content
FriendlyName=Hellvee

[UTVehicle_Dragon UTUIDataProvider_Vehicle]
ClassName=UnrealArmyVehicles.UTVehicle_Dragon
FriendlyName=Dragon

Comments: Sorry if some of the textures look a bit cheap, I will modify them in the next version.;)

Credits: PyroPhreak & anyone else whom may have contributed.

HomePage:
Epic Forums
 
Last edited:

Ignotium

Que hora es?
Apr 3, 2005
1,426
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37
Madrid
Ace, this is not the proper section of the forum to this this kind of announcements, this belong to the content release forums.