Roger.
Also, UnrealEd is getting real picky about what geometry it wants to compile. When working on this map, be sure and save before every build!
Soo... What's the secret to importing sounds? I can't get them to import. Not the louder BOOSTA or what Cyber posted. They're in 22,050 16bit mono or whatever they're supposed to be (I don't even think they have to be that, actually), but they refuse to import. I know sounds can't be imported to myLevel so I'm trying to make a new package and it still won't work. WTF.
Also, UnrealEd is getting real picky about what geometry it wants to compile. When working on this map, be sure and save before every build!
Soo... What's the secret to importing sounds? I can't get them to import. Not the louder BOOSTA or what Cyber posted. They're in 22,050 16bit mono or whatever they're supposed to be (I don't even think they have to be that, actually), but they refuse to import. I know sounds can't be imported to myLevel so I'm trying to make a new package and it still won't work. WTF.
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