getting started: please help!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

edzah

New Member
Jul 14, 2004
15
0
0
Hey all :)
I recently downloaded the unreal runtime and started looking about for some tutorials etc...I have managed to set everything in VC7.1, and it seems to compile the small 'hello world' app I have made, as per this tutorial:

http://wiki.beyondunreal.com/wiki/UnrealScript_Hello_World

Right, we've created our package interface file (.int), written our code (.uc), and compiled it into a package file (.u) it's now time to test our mutator. Start up Unreal Tournament and go to the mutator page. You should see your Hello World mutator in the list of available mutators.

I have the files etc set up but in the runtime GUI there appears to be no 'mutator' option. :( :mad:
Do I need a copy of UT2003 to run this? Is this the wrong way to go about it? I cant seem to find any tutorials about the U2runtime specifically. Anyone have any links? Even a brief description of setting up a test application would be very helpful.
regards,

edzah