B
Billdog
Guest
How about:
Night operations (Infiltration by night), why not?
Charge (aka assault), by version 2.5!, the military conversion for Unreal.
Key point (ala domination), you have X key points and you score by holding them at say 7.00 hours, for an amount of time, by controling them all at one time, or watever the server is set to, not just the neat UT.
Soldier start (ala player start), substituting player starts in maps. Equiping players at spawn with weapon(s) and equipment. To make it more realistic (removing the gun/ammo-pile from the map, making combat ready players), and increase level designer freedom. Include posibility of 1-10 sec. invurnability and other nifties.
Now you reply like a nice Nettie and tell me how fare out I am.
Don't ask what Unreal can do for you, ask what it can do for me! /infopop/emoticons/icon_smile.gif
Night operations (Infiltration by night), why not?
Charge (aka assault), by version 2.5!, the military conversion for Unreal.
Key point (ala domination), you have X key points and you score by holding them at say 7.00 hours, for an amount of time, by controling them all at one time, or watever the server is set to, not just the neat UT.
Soldier start (ala player start), substituting player starts in maps. Equiping players at spawn with weapon(s) and equipment. To make it more realistic (removing the gun/ammo-pile from the map, making combat ready players), and increase level designer freedom. Include posibility of 1-10 sec. invurnability and other nifties.
Now you reply like a nice Nettie and tell me how fare out I am.
Don't ask what Unreal can do for you, ask what it can do for me! /infopop/emoticons/icon_smile.gif