A quick question: I've made a static mesh bridge, and I don't want freshly murdered players to fall through it. On a past map, I fixed this problem by setting UseSimpleKarmaCollision to False. It doesn't seem to work this time though. Any ideas why?
For those of you who are easily enthralled, like me, I heartily recommend using the Giblife/SlowMotionCorpses/Floaty cadavers mutators on any map with a Lightning gun in it. There's something about watching a corpse twitch and jerk and knock itself around after death by Lightning gun. Just spectate, and watch the bots go. It's hypnotising, like a lava lamp, I swear!. Try it out.
For those of you who are easily enthralled, like me, I heartily recommend using the Giblife/SlowMotionCorpses/Floaty cadavers mutators on any map with a Lightning gun in it. There's something about watching a corpse twitch and jerk and knock itself around after death by Lightning gun. Just spectate, and watch the bots go. It's hypnotising, like a lava lamp, I swear!. Try it out.