Right on Rogue!
T2 is a gameplay game, not a realism game. Editing levels for T2 is a little more complex than UnrealEd. Coding for T2 requires learning one more programming language(Go easy on Beppo, he's a genius). T2 engine is a fast one, but UT engine is not that bad. T2 contains vehicles, INF is going to have them too. So far all mods for it's predecessor, Tribes, sucked except two, which were GAMEPLAY mods.
I think I made my point.
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Why pay to the assasin while you can be an assasin yourself?