it might be fun if when you get killed by someone, you have a variable amount of time left to redeem your self by killing the person who killed you. If you are killed again by the same person, before redeming yourself, then you loose more redemption time. Maybe there could be pickups left by dead people (like Uwars mutator) that increase your redemption time, or maybe you should get more time directly from killing people. If you do not redeem yourself in that amount of time, then you spend the rest of the match as a spectator until only one player is left, or the game time runs out or the team score reaches its goal setting... The mutator would probably require an addition to the hud that shows what players you must kill and how much time you have to do so. I can see problems with it, if someone is camping through the whole match though. This mutator might not work well for assult, but could be great for Deathmatch or lms