I have several 'bugs' that have been reported, some of them from several versions ago. Also we have recently had UT3 Patch 3 released. Can anyone confirm if they are still having any of these issues?
* In online games, players will connect, and get to the map view prior to the "Pre-cache" message, and then it disconnects them
* BiaVote hangs when the players lose the game instead of going directly to the map vote
* Game spawns a bot even with "numplay=0" in BiaVote
* Sometimes when all the players die the game does not end
* At end of wave, when you kick into overtime, a certain number of monsters just immediately die off
* When bringing up the score screen "F1" on the server, players beyond 6 were not listed
Thanks
- Galtanor
* In online games, players will connect, and get to the map view prior to the "Pre-cache" message, and then it disconnects them
* BiaVote hangs when the players lose the game instead of going directly to the map vote
* Game spawns a bot even with "numplay=0" in BiaVote
* Sometimes when all the players die the game does not end
* At end of wave, when you kick into overtime, a certain number of monsters just immediately die off
* When bringing up the score screen "F1" on the server, players beyond 6 were not listed
Thanks
- Galtanor