Ok, Here's my problem...
Im making a world that has a control room with looking down through glass on a large round room with a cylinder up above. I want it so that when you push the trigger, the cylinder comes down and crushes everyone in the room, but the problem is when it touches a person, it stops and goes back up.
what do i have to do to make it kill the people instead of stopping and going back up?
Im making a world that has a control room with looking down through glass on a large round room with a cylinder up above. I want it so that when you push the trigger, the cylinder comes down and crushes everyone in the room, but the problem is when it touches a person, it stops and goes back up.
what do i have to do to make it kill the people instead of stopping and going back up?