Hi,
I am a newbie to unreal scripting, so sorry if these questions are obviuos to some of you.
I have two very simple environments, and strangely the joystick behaves differently in the two environments. Specifically, the rotation (look left/right) is much faster in one environment than in the other. I tinkered a bit with the User.ini file in the systems folder, where I changed "SpeedBase" in the line
JoyX=Axis aBaseX = SpeedBase=2.0 DeadZone=0.4
This affects the turning speed in both environments, but the difference remains.
Any ideas?
I was thinking of the following quick-and-dirty workaround: creating two .ini files with different settings for Speedbase. But then I don't know how to tell in the vbs script that it should use a different .ini file than the standard User.ini from /Systems. Maybe any ideas about this could be done?
Many thanks!
I am a newbie to unreal scripting, so sorry if these questions are obviuos to some of you.
I have two very simple environments, and strangely the joystick behaves differently in the two environments. Specifically, the rotation (look left/right) is much faster in one environment than in the other. I tinkered a bit with the User.ini file in the systems folder, where I changed "SpeedBase" in the line
JoyX=Axis aBaseX = SpeedBase=2.0 DeadZone=0.4
This affects the turning speed in both environments, but the difference remains.
Any ideas?
I was thinking of the following quick-and-dirty workaround: creating two .ini files with different settings for Speedbase. But then I don't know how to tell in the vbs script that it should use a different .ini file than the standard User.ini from /Systems. Maybe any ideas about this could be done?
Many thanks!