Hello All,
I just finished consulting the thread on Burger's problems with the AKMSU (found at http://forums.beyondunreal.com/showthread.php?p=1799556#post1799556) but as far as I can tell my troubles with the AKMSU and the M16A2 are different.
For the AKMSU, I spawn holding my kabar, and I then discover that the drum of ammo for my AKMSU is entirely missing. I try to reload, but I am unable to do so.
For the M16A2 with the grenade launcher attachment, I again spawn holding the kabar, but while my weapon's primary fire DOES work, the grenade launcher does NOT. When I try to reload the launcher, it does not do so.
Any help on identifying what the problem is for these two weapons would be GREATLY appreciated. Please note that the ONLY change to my game has been the addition of the new weapons pack (v. 1.2). Since this install, I have been unable to get these two weapons working properly.
Here is my list of active mutators:
MutatorList=
StrafeWhoreNoMore.WhoreModage,
ReportDirection.RDMutator,
RAv3.RAv3,
INFHunt3.INFProtoBots,
InfModWeaponPack1.WeaponPack1, (this line here may read "1" but IN the game's menu it's displayed as "1.2")
INFBotDirector.mutBotDirector,
K_INF_HiddenSpawns.K_INF_HiddenSpawns,
RealTargets.RealTargets,
INF_Bonus.INF_Bonus,
INF_MiniUziFix.INF_MiniUziFix,
dukeXM8b.dukeXM8
Thanks again for your time and effort on this matter!
Kyle
I just finished consulting the thread on Burger's problems with the AKMSU (found at http://forums.beyondunreal.com/showthread.php?p=1799556#post1799556) but as far as I can tell my troubles with the AKMSU and the M16A2 are different.
For the AKMSU, I spawn holding my kabar, and I then discover that the drum of ammo for my AKMSU is entirely missing. I try to reload, but I am unable to do so.
For the M16A2 with the grenade launcher attachment, I again spawn holding the kabar, but while my weapon's primary fire DOES work, the grenade launcher does NOT. When I try to reload the launcher, it does not do so.
Any help on identifying what the problem is for these two weapons would be GREATLY appreciated. Please note that the ONLY change to my game has been the addition of the new weapons pack (v. 1.2). Since this install, I have been unable to get these two weapons working properly.
Here is my list of active mutators:
MutatorList=
StrafeWhoreNoMore.WhoreModage,
ReportDirection.RDMutator,
RAv3.RAv3,
INFHunt3.INFProtoBots,
InfModWeaponPack1.WeaponPack1, (this line here may read "1" but IN the game's menu it's displayed as "1.2")
INFBotDirector.mutBotDirector,
K_INF_HiddenSpawns.K_INF_HiddenSpawns,
RealTargets.RealTargets,
INF_Bonus.INF_Bonus,
INF_MiniUziFix.INF_MiniUziFix,
dukeXM8b.dukeXM8
Thanks again for your time and effort on this matter!
Kyle
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