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hehe wow I never tried using the 2d editor. I just cut out a cube at the bottom, made a cylinder, rotated it then junctioned it and subtracted.
Wonder if there is any cons to that method...
Use the 2D editor. You can build a (flat) thing with it by inserting and deleting verteces. When you're done you got to extrude or revolve the thing for hallways and arches.
With the 2D editor you can make a slice of your hall, extruding it for straight parts, and revolving it to make it go around a corner in a nice curve. Try that with intersecting and deintesecting.
I didn't know this when makin my first map, so all the tunnels have 90 degrees corners. It looks cool tho.
Ued rules, but it's sometimes hard to find out how to do stuff.
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