[Character] Rocket (updated to v1.2)
~6500 tris, two textures: 1024x1024 for the head and 2048x2048 for the body. 2 team colors.
More screenshots
As you can see from the screenshots, she is always carrying a special redeemer missile with her. At first I wanted it to work with custom species, so she could have one additional ammo for the redeemer or a slightly different version of the missile (more damage, faster traveling speed etc.)
But when I actually googled a bit I realized that this will involve too much programming which I'm totally incapable of, so I decided to release this model as it is.
UPDATED to v1.1
Changelist:
1) mostly rigging tweaks: thighs, shoulders, spine, ammo belt.
2) also fixed a pair of odd shadows on the diffuse map.
3) removed brackets and underscoring from the names for online compatibility.
4) made a new portrait.
UPDATED to v1.2
Changelist:
Fixed vertex weights on her left hand.
DOWNLOAD
Any crits, advices and questions are always welcome. I also appreciate any help with bios. My English doesn't get any better, and despite the fact that I spent like 30 minutes with vocabulary writing these 4 sentences I'm still not sure if everything is correct.
A sullen pyromaniac, Rocket has been relentlessly blowing things up since her early childhood. Her appearance in the Tournament was just a matter of time.
Thanks to the family support, she now has a mighty sponsor and a caring teammate.
Although Rocket is not the smartest competitor out there, when backed by Lilian's tactical mind, she becomes a royal pain in the ass.
~6500 tris, two textures: 1024x1024 for the head and 2048x2048 for the body. 2 team colors.
More screenshots
As you can see from the screenshots, she is always carrying a special redeemer missile with her. At first I wanted it to work with custom species, so she could have one additional ammo for the redeemer or a slightly different version of the missile (more damage, faster traveling speed etc.)
But when I actually googled a bit I realized that this will involve too much programming which I'm totally incapable of, so I decided to release this model as it is.
UPDATED to v1.1
Changelist:
1) mostly rigging tweaks: thighs, shoulders, spine, ammo belt.
2) also fixed a pair of odd shadows on the diffuse map.
3) removed brackets and underscoring from the names for online compatibility.
4) made a new portrait.
UPDATED to v1.2
Changelist:
Fixed vertex weights on her left hand.
DOWNLOAD
Any crits, advices and questions are always welcome. I also appreciate any help with bios. My English doesn't get any better, and despite the fact that I spent like 30 minutes with vocabulary writing these 4 sentences I'm still not sure if everything is correct.
Last edited: