As soon as I open a menu like "start practice game" UT chrashes and I get this log:
I can open a game using the console or such, and start a tournament, but not training mode nor multiplayer game...
I'm wondering about the line "DM-Brunel.screenshot"
I don't have any map named that way and I'm pretty sure I have never had...
Code:
ScriptLog: Ut-Logo-Map.LadderInventory16 giveto Ut-Logo-Map.TFemale1
ScriptLog: Current Ladder is Botpack.LadderCTF
Init: Initialized moving brush tracker for Level Ut-Logo-Map.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
DevMusic: Load music: Music utmenu23.utmenu23
ScriptLog: 3200 frames rendered in 88.59 seconds. Min 17.63 Max 63.59 Avg 36.11 fps.
Critical: appError called:
Critical: ReadFile beyond EOF 65536+1/65536
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: ULinkerLoad::Serialize
Critical: FString<<
Critical: FNameEntry<<
Critical: LoadNames
Critical: ULinkerLoad::ULinkerLoad
Critical: UObject::GetPackageLinker
Critical: UObject::StaticLoadObject
Critical: (Engine.Texture DM- Brunel.Screenshot NULL)
Critical: UObject::ProcessEvent
Critical: (UTConsole Transient.UTConsole0, Function UTMenu.UTConsole.UWindow.KeyEvent)
Critical: UEngine::InputEvent
Critical: UWindowsViewport::CauseInputEvent
Critical: WM_BUTTONUP
Critical: UWindowsViewport::ViewportWndProc
Critical: WWindow::StaticProc
Critical: DispatchMessage
Critical: 000701B4 514
Critical: MessagePump
Critical: MainLoop
I can open a game using the console or such, and start a tournament, but not training mode nor multiplayer game...
I'm wondering about the line "DM-Brunel.screenshot"
I don't have any map named that way and I'm pretty sure I have never had...