ucc for launching another games

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Jazz

New Member
Oct 22, 2008
7
0
0
33
Russia, St. Petersburg
Hi all.

With the news of upcoming (again?) UT3 for Linux & Mac OS X I wonder if there any possibility to run other games which use the same file structure (unreal engine is using now unified packages for all data types?) having native rendering and audio libraries? Which files are game-dependent except binaries to run it?

Thanks
 

haarg

PC blowticious
Apr 24, 2002
1,927
0
36
39
Over there
The binaries different for each game, so you wouldn't be able to use UT3's binaries to run a different game even if all the other files were compatible.
 

zynthetic

robot!
Aug 12, 2001
2,947
0
36
zynthetic.com
Everything that uses the engine's container format (*.u**) is isolated to that particular game. None of the container content from UEng1 games were interchangable by plug+play which implies the header written to these files is different for each build (in this context developer build from source, not version).