The wall sticking of GoW was quite special, not a lot of games where you could properly hide behind objects. Actually, don't know a single game before GoW that had that feature.
An other thing that made GoW special is that it was pretty much non-stop action. Hardly any interruptions. It's not new, but not a lot of game do this. So it make GoW special.
And also pretty pointless in my opinion, i really don't get the need for thease "Cover systems", it's not like we coulden't figure out how to use the surroundings for cover in the past, i don't think there is anything wrong with the old way, or any benifit to this new one, atleast, not in a PC game played with mouse and Kb.
And having non-stop action is not special, and some would say it is not even a good thing, depends on what you want really.
Well, that's a completely subjective thing. You either like it or not. For example there are a lot of people who claim the star wars movie have a brilliant story, but it's quite shallow.
I like the whole setting of GoW, I also like the original Predator movie. I think they are much alike.
Well duh.. it's my opinion, and like everyone elses, it's subjective.
You lost points by mentioning the term "revolutionary". I'll let you think a bit about that, maybe you'll figure out what's wrong with using terms like "revolutionary" or "innovative" for that matter.
Rubbish, if you want to stand out from the crowd, you have to offer something different, something new or something extra, do things in a better way than the competition, anything really, but if you want to stand out people will have to notice you for something, wont they?
Traditionally PC games were also 3rd person. It's only recently that there have been a lot of 1st person action games. I don't feel like doing the grunt work because I'm not claiming most action games on the PC were orignally in 3rd person, so I'll leave that up to someone else.
No, traditionally PC games where isometric view, or side scrollers, just like all other 8 bit games really, but that was quite a while ago, Since Wolf3D and Doom hit, the FPS genre really took the PC market by storm, and it really hasen't been challenged untill now, where this new wave of Multi-platform development has brought alot more 3'rd person titles to the PC, however, i for one still preferr my PC games 1'st person, and i get the feeling that i am not alone.
Sure i can think of alot of "PC" games that where 3'rd person, but incidentally, most of them where also on the PS1 and 2, lots of them where ports.
But again, alot of ports to the PC added a 1'st person view, especially apparent in racing titles, just look at the NFS series for instance, PS1 version had no dash view (only bumper), PC version did.
Catalog all PC action games from the era 1990-1995 and tell me the percentage of action games that were 3rd person and 1st person.
Sure, and whilst i'm doing Herculean and neigh Sisyphusian tasks, why don't i make pigs fly too? just for larfs and all..
And why exactly stop at 1995? i belive PC gaming has existed past that date.. infact, i think you will find something interesting happened in 1994 that has been with PC gaming ever since.
so.. what are the differences?
Honestly now, you cannot think of a single thing that PC's and Consoles do differently? they are identical in all ways?
I don't do strawmen mate.
Well there are a bunch of games that have both and are left to the choice of the player. I wonder what happened to that idea of including both perspectives...
Yes, games like Vampire Bloodlines for instance, and i too would like to see more of that.