While working on GameLogger I wanted to make a plugin to provide GameLogger support for that marvellous gametype. I made a test run to see how much has to be done and to my amazement report part of the log contained hardly anything more than "Match Started" and "Match Ended". Even no kill messages. Can I hope to see return of Level.GameStats calls in the next version, cause it's very hard to create complicated system to track down all events?
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