Vehicles into ut2004

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crackpatch

New Member
Jun 16, 2004
4
0
0
36
holland
Hi, I've created a vehicle in 3d max, imported it in unrealed, putted textures on it etc, but I can't move on?, how can I get it in-game?
Tutorials are not telling me how, they jsut say that I can go right ahead spawning it when I did the textures on..in a way....

They dont have wheels, I just wanna have my first vehicle flying (and 1 or 2 wepaons, can work later, first I wanna have it flying in onslaught)

Can some1 help? I haven't got any response from gaming forums...so that's why I came here to the vehicle masters :lol:

PLZ, I appreciate help!!!
 
Last edited:

ProjectX

Nicholas 'ProjectX' Udell - UnWheel Maps
Jan 9, 2004
1,223
0
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Right behind you.
I dunno how, Steve or Shrimp might know, alternatively have you tried the atari forums? They usually get back to you within a few days
 

ProjectX

Nicholas 'ProjectX' Udell - UnWheel Maps
Jan 9, 2004
1,223
0
0
Right behind you.
crackpatch said:
Ok, I've send the mail to atari helpline and hopes that Steve or shrimp might also know how I could get it working :D

Lol, the atari helpline won't help. Atari know nothing about the games they publish. Check the forum where a community member or Unreal Tournament 2004 developer might help you.
 

crackpatch

New Member
Jun 16, 2004
4
0
0
36
holland
Yes that's the one I followed, lemme check where I dunno anymore where to click:
Now I’m going to start by subclassing ONSWheeledCraft, and copying the DefaultProperties from ONSRV as a starting point since my vehicle is very similar to the Scorpion.

I'd like to take the Raptor's (Attackcraft) settings for my vehicle minus the weapons...
Can some1 say how I have to do the subclassing?