Team name:
Bartek Interactive
Project name:
"Project: Blood Ops"
Brief description:
Story line:
The game takes place in a western European country, tentatively the UK, in an alternate timeline. The timeline is roughly a more exaggerated version of current events, where economic insecurity has worsened to the point that international forces have been deployed to stabilize the area. Slums are largely ignored and cordoned off (see District B13 for a rough example of what I’m talking about), and the area has been devastated by riots and is controlled by gangs.
The protagonist is a youngish IT administrator for an American private defense contractor. Although she has a military background (having spent time in the military before joining the contractor), she has never been in active combat, and tends to romanticize it. In the first, tutorial level, we see her imagining her father’s experiences in Vietnam, intercut with shots of her own more banal life. Deeply influenced by films and games about this war and others, the tutorial level is an amalgamation of stereotypes and unlikely heroic acts: Her father entering the field in a helicopter that is shot down, freeing a POW camp, saving children from the Viet Cong, talking to a Kurtz/Marlon Brando lookalike in a jungle base, etc. To make clear that this is a daydream sequence, the gameplay occasionally cuts out to her performing some mundane task at the office, i.e. troubleshooting a software problem, editing documentation, setting up a computer.
After the tutorial level, the first part of the game will stay in near-future London. The protagonist is asked to do some on-site database troubleshooting at a military recruiting center; however, this center is in one of the bad parts of town, one that has been recently sealed off completely after an outbreak of violence. The character is given an escort: A fellow contractor from the area who acts as her driver and guide.
Features:
- 100% controlled vehicles (Airplanes, Jeeps, Motorboats, in the deep Russia you will use snowmobiles and skiis)
- "Blood Shop" - special shop, you can buy new weapons, and accessories for killing people you will get "Blood points"
- Special accesorries for weapons (Howitzer, laser, flamethrower, extended mags)
- Destruction system
- 2-4 Players CO-OP (Numbers can change)
- 8-32 Multiplayer (Numbers can change)
- Few diffrent ways to complete the mission or solve the situation
Target aim:
Steam
Compensation:
50% will go to Epic Games and Steam, for distrubution and engine, but the other half will go to all workers and for future projects , better software
Technology:
UDK (UE3)
Talent needed:
LEVEL DESIGNERS 1/1
UNREAL SCRIPTERS 0/2 <--- NEEDED URGENTLY!
GRAPHIC DESIGNERS 4/4
STORY WRITER 1/1
SFX SOUND DESIGNER 1/1
COMPOSER 1/2
ARTIST 0/1
ANIMATOR 1/2
TEXTURE ARTIST 0/1
VFX DESIGNER 0/1
VOICE ACTORS - FOR NOW UNAVAILABLE
Director of project 1/1
PROFILES
THE ARTIST
Good at drawing, digital or traditional.
UNREAL SCRIPTERS
Must know the basics, adding new weaopons, characters. Must have experience with AI. Know how to resolve the problems. Must be able to put the simple systems to game, like ammo reloading system.
THE ANIMATOR
Skills like artists + know how to use blender or kind of that software + must be familiar with the animated trees, bushes, etc.
VFX DESIGNER
Know how to use Unreal Cascade
GRAPHIC INTERFACES DESIGNER
Must have experience with Flash, menus and HUD
SFX DESIGNER
Experience with sounds, know how to remix
Team structure:
Me- Concept Art, rating the projects, organise the workers
Darcy- Graphic, designing a 3D Models and locations
Etertay- SFX designer, design the music and sounds in-game
Adi- Story writer
Chris- Composer
Chris R - 3D Modeller
Matias-3D Modeller/ Level Designer
Joel - 3D Modeller
Shade- Animator
Website:
www.bartekinteractive.tk
Contacts:
bartekinteractive@tlen.pl
Skype: bartinkopl
Previous Work by Team:
Triper - Single-person project, I am working on, currently is version 3.3, but still updating with new features. It's a 2D Adventure RPG game, you can download it for free from our website.
Deaths & Kills - Single-person project, currently is closed, with Beta 1.1, and it's not updated anymore. It was a future FPS, but I decided to close it.
Additional Info:
Professionalists will be nice, but if u are beginner we will also happily accept you, one thing, if u get any problem, you must study and learn how to solve it
Some of our work:
I will update this topic often. More screens can be found on our website.
Bartek Interactive
Project name:
"Project: Blood Ops"
Brief description:
Story line:
The game takes place in a western European country, tentatively the UK, in an alternate timeline. The timeline is roughly a more exaggerated version of current events, where economic insecurity has worsened to the point that international forces have been deployed to stabilize the area. Slums are largely ignored and cordoned off (see District B13 for a rough example of what I’m talking about), and the area has been devastated by riots and is controlled by gangs.
The protagonist is a youngish IT administrator for an American private defense contractor. Although she has a military background (having spent time in the military before joining the contractor), she has never been in active combat, and tends to romanticize it. In the first, tutorial level, we see her imagining her father’s experiences in Vietnam, intercut with shots of her own more banal life. Deeply influenced by films and games about this war and others, the tutorial level is an amalgamation of stereotypes and unlikely heroic acts: Her father entering the field in a helicopter that is shot down, freeing a POW camp, saving children from the Viet Cong, talking to a Kurtz/Marlon Brando lookalike in a jungle base, etc. To make clear that this is a daydream sequence, the gameplay occasionally cuts out to her performing some mundane task at the office, i.e. troubleshooting a software problem, editing documentation, setting up a computer.
After the tutorial level, the first part of the game will stay in near-future London. The protagonist is asked to do some on-site database troubleshooting at a military recruiting center; however, this center is in one of the bad parts of town, one that has been recently sealed off completely after an outbreak of violence. The character is given an escort: A fellow contractor from the area who acts as her driver and guide.
Features:
- 100% controlled vehicles (Airplanes, Jeeps, Motorboats, in the deep Russia you will use snowmobiles and skiis)
- "Blood Shop" - special shop, you can buy new weapons, and accessories for killing people you will get "Blood points"
- Special accesorries for weapons (Howitzer, laser, flamethrower, extended mags)
- Destruction system
- 2-4 Players CO-OP (Numbers can change)
- 8-32 Multiplayer (Numbers can change)
- Few diffrent ways to complete the mission or solve the situation
Target aim:
Steam
Compensation:
50% will go to Epic Games and Steam, for distrubution and engine, but the other half will go to all workers and for future projects , better software
Technology:
UDK (UE3)
Talent needed:
LEVEL DESIGNERS 1/1
UNREAL SCRIPTERS 0/2 <--- NEEDED URGENTLY!
GRAPHIC DESIGNERS 4/4
STORY WRITER 1/1
SFX SOUND DESIGNER 1/1
COMPOSER 1/2
ARTIST 0/1
ANIMATOR 1/2
TEXTURE ARTIST 0/1
VFX DESIGNER 0/1
VOICE ACTORS - FOR NOW UNAVAILABLE
Director of project 1/1
PROFILES
THE ARTIST
Good at drawing, digital or traditional.
UNREAL SCRIPTERS
Must know the basics, adding new weaopons, characters. Must have experience with AI. Know how to resolve the problems. Must be able to put the simple systems to game, like ammo reloading system.
THE ANIMATOR
Skills like artists + know how to use blender or kind of that software + must be familiar with the animated trees, bushes, etc.
VFX DESIGNER
Know how to use Unreal Cascade
GRAPHIC INTERFACES DESIGNER
Must have experience with Flash, menus and HUD
SFX DESIGNER
Experience with sounds, know how to remix
Team structure:
Me- Concept Art, rating the projects, organise the workers
Darcy- Graphic, designing a 3D Models and locations
Etertay- SFX designer, design the music and sounds in-game
Adi- Story writer
Chris- Composer
Chris R - 3D Modeller
Matias-3D Modeller/ Level Designer
Joel - 3D Modeller
Shade- Animator
Website:
www.bartekinteractive.tk
Contacts:
bartekinteractive@tlen.pl
Skype: bartinkopl
Previous Work by Team:
Triper - Single-person project, I am working on, currently is version 3.3, but still updating with new features. It's a 2D Adventure RPG game, you can download it for free from our website.
Deaths & Kills - Single-person project, currently is closed, with Beta 1.1, and it's not updated anymore. It was a future FPS, but I decided to close it.
Additional Info:
Professionalists will be nice, but if u are beginner we will also happily accept you, one thing, if u get any problem, you must study and learn how to solve it
Some of our work:
I will update this topic often. More screens can be found on our website.