UE3 - UDK Bloom causing colored lines at the edge of the screen

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krummelur

New Member
May 24, 2011
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Whenever I activate bloom it causes these nasty gradients in the edge of the screen to appear, they also appear in the template lighting maps, which I guess they shouldn´t.
When in the editor with ´game mode´off they don´t appear, but the other bloom effects are still there.

I can get it to almost disappear by changing bloom threshold level, but then my other bloom effects don´t look like they should.


thanks for any help
 

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