Hey Everybody!
I am making a Terrorist actor that sub-classes ScriptedPawn. I can make him play animations, give him a gun, and make him die when shot enough.
How can I make him do the following?:
1.) Detect that the player is in his FOV
2.) Turn towards the player (the compiler doesn't allow it in any of my functions)
3.) Aim at the player at look like it's doing so
4.) Shoot at the player until he's dead or out of view
5.) Find the best path to a given actor
6.) AND, find a hostage with a given tag
Do I have to use states? If so, how?????
Thanks in advance,
Rainbow Six
I am making a Terrorist actor that sub-classes ScriptedPawn. I can make him play animations, give him a gun, and make him die when shot enough.
How can I make him do the following?:
1.) Detect that the player is in his FOV
2.) Turn towards the player (the compiler doesn't allow it in any of my functions)
3.) Aim at the player at look like it's doing so
4.) Shoot at the player until he's dead or out of view
5.) Find the best path to a given actor
6.) AND, find a hostage with a given tag
Do I have to use states? If so, how?????
Thanks in advance,
Rainbow Six