Appologies if this is posted in the wrong section.
I've been reading through one of Hourences tutorials, the one on fracture meshes to be exact, and I seem to have a fundemental problem.
when I double click on a static mesh in the generic browser the Fracture button is not visible.
I've looked for some video tutorials to see if i'm using the wrong sort of mesh but all videos i've found have been for the UDK rather than UE3.
Anyways the main question I have is in the tutorial it says:
"open any staticmesh in any (uncooked) package"
by uncooked I've taken that to mean a package created by myself rather than one of the defaults.
Do I have the wrong idea here? and if not why can I not view the fracture button?
Any help would be greatly appreciated
I've been reading through one of Hourences tutorials, the one on fracture meshes to be exact, and I seem to have a fundemental problem.
when I double click on a static mesh in the generic browser the Fracture button is not visible.
I've looked for some video tutorials to see if i'm using the wrong sort of mesh but all videos i've found have been for the UDK rather than UE3.
Anyways the main question I have is in the tutorial it says:
"open any staticmesh in any (uncooked) package"
by uncooked I've taken that to mean a package created by myself rather than one of the defaults.
Do I have the wrong idea here? and if not why can I not view the fracture button?
Any help would be greatly appreciated